Friday, September 15, 2023

23/24 epic league - Minervan Tank Legions Vs Blood Axes

 Back to the ruins of Nolus Minorus. This time it's two loser armies that face off, both desperate to get their first win.


++ Minervan Tank Legion 1995p ++

Small Tank Company                               340
6xLeman Russ Conqueror                          
Armoured Regiment Commissar                     

Small Tank Company                               425
5xLeman Russ                                    
Armoured Regiment Commissar                     
Leman Russ Executioner                          
Salamander Command Vehicle                      

Small Tank Company                               330
5xLeman Russ Exterminator                       
Armoured Regiment Commissar                     
Leman Russ Thunderer                            

Small Tank Company                               400
5xLeman Russ Demolisher                         
Armoured Regiment Commissar                     
Leman Russ Executioner                          

Salamander Scout Platoon                         100
3xSalamander Scout                              

Thunderbolt Squadron                             150
2xThunderbolt Fighter-Bomber                    

Marauder Squadron                                250
2xMarauder Bomber              

+++ Blood Axe Morkrump’s Korpss Ork Army 1990p +++

Warband                                          340
2xNobz, 6xBoyz, 2xGrotz, 4xBattlewagon, Warlord                                         

Stormboyz Warhorde                               150
6xStormboyz                                     

Kommandos Squad A                                 275
6xKommandos, Big Kopta

Kommandos Squad B                                 275
6xKommandos, Big Kopta

Kommandos Squad C                                 275
6xKommandos, Big Kopta                                    

Blitz Brigade                                    225
4xDeth Kopta, 2xSkorcha, Warbuggy                                        

Big Blitz Brigade                                250
2xFlakwagon, 6xLobbawagon                                    

Bommer                                           200    

The Blood axes got to choose the edge. They choosed to play with the ruins following the middle of board from the Blood Axe edge to the Minervans. Hoping to have the ruins as cover for all moves along the board. Consequently they put their two objectives in the ruins while the Minervans placed their on their left flank together with most of the tanks hoping to be able to dominate the open space.

The orks took advantage of the rather forward placement of the Minervans objective and hid Kommando Corp A and B in ruins close to them as scouts.            

+++ TURN 1+++
=========================================================

Ork win the initiative. They go first and call in the bommer. It does a bombrun on the Exterminators. Destroying one.

Marauders retaliate bombing the forward kommandos of corp A. Kill 3 and damage the kopta. Almost breaking them. 

Kommando corp C double and hide in tall central building. No targets to fire on.

The Conqueror company advance and fire at corp C. Almost destroying the kopta.

The Stormboys are careful, they double but only move about 10 cm to take position in some ruins.

The Thunderbolts roar down from the skies fire their guns on the exposed corp A. Destroying the kopta and breaking them. The remaining Kommando flee into the ruins in front of them

Lacking targets but airplanes the Kopta blitz double and hide behind the ruins that corps A now is covering in. They have no target to shoot at to the orks great disappointment.

The Leman Russ had some communication problems and fail to activate. They choose to remain in the rather strategic position that they are where they dominate the open field in front of them and regroup.

Kommando Corp B double. Hide in ruin close to the Conqueror company. All shoots miss even thou they had big tanks to shoot at.

The nearby scout salamanders advance and fire at corp B. 1 shot hit but the kommando is saved by the ruins.

The warband double to get into a better position to halt an eventual advance in the ruins but have nothing worth shooting at.

The Minervans Exterminators was badly disorganized after the bommers bomb run and decided to marshall and move up the road to support the Conquerors.

The Big blitz had hold back as long as possible fearing the big guns of the Minervans but do now dare to double up into the middle of the field. Fire at Exterminators and at the same time make sure that the Minervans aircrafts has to pass the flakkwaggons on their way back to the base. Only one Exterminator is hit by the barrage and it is saved by its thick armor. They however get 2 BM due to the sheer size of the barrage

The Demolishers double on the left flank prepare to smoke out the remaining orks in the ruins and protecting an objective

End: The Bommer get a blast marker for exiting on the wrong edge. Both the Maruders and the Thunderbolts survice the flakk from the ork but get a blast marker each as result.

Corp A fail to rally. Crop B succeed. Conqueror company fail but the Exterminators succeed.


+++ TURN 2 +++
==================================================================

Minervans win the initiativen on a draw and choose to start

The Marauders roars in over the battle field and drop a huge load of bombs on corp B to prevent any stupid ideas like engaging Minervan units. By a combination of luck and ruins the orks do not take any damages but get 2 blast markers.

Corp C double. Hide in central ruin on Minervan side with the objective. Fire at the Conqueror company. Miss all. But push them up to the same amount of blast markers as corp B.
The orks are not cowards so that is enough for them to dare an engage


They retain and engage with corp C. Declaring the Salamanders as intermingled. Truly horrible rolling by the orks and the kommandos does not manage to scratch a single tank, but the kopta is lucky and destroys two salamanders with a combination of heavy fire and smashing rotor blades. The support fire from corp C take down two more. Still a narrow victory to the orks by only 2. The Salamanders are destroyed and the Conqueror company flee toward the Minervan lines.

The orks however failed to estimate the threat of the nearby Exterminators that sustained fire at the battle weary corp C. Wiping them out.

As a retaliation the bommer hit the Exterminators with all it has. Destroying one of them.

The Minervans are on the offence and let the Demolisher company advance and fire at the already broken corp A that try to hide in the ruins. The ruins gives no protection against the Demolishers guns and all kommandos in corp A is killed.

Since the Exterminators did remain in place it meant that they still where in perfect range for the big blitz brigade. They did an unorky sustained fire. Destroying another Exterminator tank and break the company.

On the other side of the battle field the thunderbolts roars down from the sky shooting up the warband. Killing on grot and destroying a battlewaggon.

The stormboyz got bored and double up the battle field. Taking position in a bigger ruin on the Minervans side of the field not far away from the Demolishers.

The Russ company tries to respond to the brave advance but fail to activate. They move forward as their hold action to get a clear line of fire to the kopta blitz brigade.

When every orks advance forward the warboss beats his boyz in the warband to do the opposite and double back to the ork base to defend the blitz objective.

The kopta blitz brigade advance and fire at the Demolisher company claiming crossfire due to the irritating Stormboyz in the Demolishers rear. Still they fail do to any damage on the tanks.

End: Bommer exit on wrong edge. So does the imperial air, instead of risk flakk from the orks. The warband and corp B rallies. So does also the Exterminators and the Demolishers but not the Conquerors. 

+++ TURN 3 +++
===============================================================

Ork wins the initiative. They start with calling in the Bommer and have it bomb the Demolishers. Destroying one and racking up some blastmarkers. 

The Stormboyz does not let the dust cloud settle but charged in on the Demolishers. They however fail to damage any of the well protected tanks and instead lose one group of boys. They get lucky and got away with a draw. The fighting continue and another stormboy goes down but this time it take a Demolisher with it. It seems to be to mush for the Demolisher company and they rout. But get blown up by the pursuing orks. Only the tank with the commissar survive the engagement.

Marauder try to make it possible for the Minervans to retake the objective on their right flank and bomb corp B. But they are to well entrenched in the ruins. However they take 2 blast markers due to the level of confusion the bombing made.

Corp B decide marshal to dig out the orks still alive but buried beneath the rubbles. The orks not digging fire at the broken Conquerors. All miss but the confusion of the fire make one of them run into a sand bank and get stuck.

The Thunderbolts attack the kopta blitz. Some shoots make contact but is miraculous saved by the ork rugged designs.

The warboss continue to force his warband to do the boring work and double to cover both the blitz objective and a nearby objective. This give the boyz to much disappointment and grumbling no targets to shoot at.

The Russ Company advance to protect the ground lost by the Demolisher earlier. They fire at the kopta blitz brigade and destroy a buggy and a skorcha, breaking the formation.

The big blitz brigade double and take control of the third objective on the ork side. On the move they also fire at the Russ company but bounce around to much to make any damage.

The Exterminators march and enter ork side of the battlefield both invalid the They Shall Not Pass and . contest the objective held by corp B. Denying orks the potential victory.

End: Ork 1 (DTF) Minevas 0. Bommer exit on own edge. Marauders on opposite. 1 Thunderbolt shot down by nearby flak. The Stormboyz rallies. So does the Russ and the Exterminator company. The Demolisher and the Conqueror companies however fails.

+++ TURN 4 +++
==============================================================

Both sides are down to bare minimum of surviving formations. But the orks has a bit more troops on the ground and better position. They also win the initiative.

They do start as last turn with the Bommer this time it is the Russ Company that it is target. The salamander command vehicle is destroyed by the ork bombs.

Orks take a big chance and not only retain the initiative. They try to do a sustained fire with the big blitz brigade. It pays of. The far more accurate bombardment from stationary vehicles destroy the Executor and two russes. Breaking the last real threat to the orks. 

The Marauders try to clear the way for the Exterminators and bombs the warband guarding the blitz. They have some really bad rolling and only manage to kill one infantry despite all the bombs. The only silver linning was that it was the warboss that was blown to smithereens.  

The Corp B in the center do a sustain fire  at the Exterminators. But their guns are to puny to hurt the tanks. 

The Thunderbolts do another ground attack at the warband and kill another unit of orks WB. 

On the other side of the field does the Stormboyz double and take control over the Minervans blitz objective. 

The Exterminator try to do a last hail Mary toward the ork blitz but in a anticlimax, they fail to activate. They instead regroup and remain in contest range of the Minervan objective on the right flank.

Also the warband fail to active without its' warboss and decide to regroup.

End: Blood Axes 3 (Blitz, DTF and T&H) Minervans 0



Orks kommandos did die like flies, but in the end did they had more 'flies' than the  Minervans had tanks. The Minervans severely lacked activations in the two last rounds but managed by stubbornness push the match to a fourth round. The Blood Axes ended up with the victory and the Minervans is now the only army without any points scored.

No comments:

Post a Comment